Property | Type | Description | |
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_network |
Method | Description | |
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HandleEvent ( bool DownStream, Events eventID ) : void |
React to incoming events
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NetLogic ( IHandleEvent parent, |
Constructor
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RequestMap ( ) : void |
Update local version of map
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SendChat ( string text ) : void |
Exchange text messages
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Update ( |
Exchange events with server
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public HandleEvent ( bool DownStream, Events eventID ) : void | ||
DownStream | bool | |
eventID | Events | |
return | void |
public NetLogic ( IHandleEvent parent, |
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parent | IHandleEvent | A local event handler to send messages to |
network | The network connection to use for handling events | |
return | System |
public SendChat ( string text ) : void | ||
text | string | Text to send to other users |
return | void |
public Update ( |
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gameTime | Current elapsed time | |
return | void |