C# Class Glare.Graphics.Simulation.FluidTexture

This is a fluid dynamic simulation texture.
Inheritance: DynamicTexture
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Public Properties

Property Type Description
ApplyVCForce bool
ArbitraryBC bool
ClearPressureEachStep bool
ComputeVorticity bool
Data Vector4f[]
GridScale double
ImpulseToProcess bool
InkColor Vector3d
InkLongevity double
InkToAdd bool
OffscreenBuffer Texture2D
PoissonStepCount int
Textures Texture2D[]
Timestep System.TimeSpan
Viscosity double
VorticityConfinementScale double

Public Methods

Method Description
FluidTexture ( Context context, Vector2i dimensions ) : System

Method Details

FluidTexture() public method

public FluidTexture ( Context context, Vector2i dimensions ) : System
context Context
dimensions Vector2i
return System

Property Details

ApplyVCForce public_oe property

public bool ApplyVCForce
return bool

ArbitraryBC public_oe property

public bool ArbitraryBC
return bool

ClearPressureEachStep public_oe property

public bool ClearPressureEachStep
return bool

ComputeVorticity public_oe property

public bool ComputeVorticity
return bool

Data public_oe property

public Vector4f[] Data
return Vector4f[]

GridScale public_oe property

Assumes square cells.
public double GridScale
return double

ImpulseToProcess public_oe property

public bool ImpulseToProcess
return bool

InkColor public_oe property

public Vector3d InkColor
return Vector3d

InkLongevity public_oe property

public double InkLongevity
return double

InkToAdd public_oe property

public bool InkToAdd
return bool

OffscreenBuffer public_oe property

public Texture2D OffscreenBuffer
return Texture2D

PoissonStepCount public_oe property

public int PoissonStepCount
return int

Textures public_oe property

public Texture2D[] Textures
return Texture2D[]

Timestep public_oe property

public TimeSpan,System Timestep
return System.TimeSpan

Viscosity public_oe property

public double Viscosity
return double

VorticityConfinementScale public_oe property

public double VorticityConfinementScale
return double