C# Class GameFramework.SkillStateInfo

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Public Methods

Method Description
AddImpact ( ImpactInfo info ) : void
AddSkill ( SkillInfo info ) : void
AddSkill ( int index, SkillInfo info ) : void
FindImpactInfoById ( int impactId ) : ImpactInfo
GetAllImpact ( ) : List
GetAllSkill ( ) : List
GetCurSkillInfo ( ) : SkillInfo
GetImpactInfoBySeq ( int seq ) : ImpactInfo
GetSkillInfoById ( int skillId ) : SkillInfo
GetSkillInfoByIndex ( int skillIndex ) : SkillInfo
GetSkillLevel ( int skillIndex ) : int
GetTotalSkillLevel ( ) : int
IsSkillActivated ( ) : bool
RemoveAllImpact ( ) : void
RemoveAllSkill ( ) : void
RemoveImpact ( int seq ) : void
RemoveSkill ( int skillId ) : void
Reset ( ) : void
SetCurSkillInfo ( int skillId ) : void
SkillStateInfo ( ) : System

Method Details

AddImpact() public method

public AddImpact ( ImpactInfo info ) : void
info ImpactInfo
return void

AddSkill() public method

public AddSkill ( SkillInfo info ) : void
info SkillInfo
return void

AddSkill() public method

public AddSkill ( int index, SkillInfo info ) : void
index int
info SkillInfo
return void

FindImpactInfoById() public method

public FindImpactInfoById ( int impactId ) : ImpactInfo
impactId int
return ImpactInfo

GetAllImpact() public method

public GetAllImpact ( ) : List
return List

GetAllSkill() public method

public GetAllSkill ( ) : List
return List

GetCurSkillInfo() public method

public GetCurSkillInfo ( ) : SkillInfo
return SkillInfo

GetImpactInfoBySeq() public method

public GetImpactInfoBySeq ( int seq ) : ImpactInfo
seq int
return ImpactInfo

GetSkillInfoById() public method

public GetSkillInfoById ( int skillId ) : SkillInfo
skillId int
return SkillInfo

GetSkillInfoByIndex() public method

public GetSkillInfoByIndex ( int skillIndex ) : SkillInfo
skillIndex int
return SkillInfo

GetSkillLevel() public method

public GetSkillLevel ( int skillIndex ) : int
skillIndex int
return int

GetTotalSkillLevel() public method

public GetTotalSkillLevel ( ) : int
return int

IsSkillActivated() public method

public IsSkillActivated ( ) : bool
return bool

RemoveAllImpact() public method

public RemoveAllImpact ( ) : void
return void

RemoveAllSkill() public method

public RemoveAllSkill ( ) : void
return void

RemoveImpact() public method

public RemoveImpact ( int seq ) : void
seq int
return void

RemoveSkill() public method

public RemoveSkill ( int skillId ) : void
skillId int
return void

Reset() public method

public Reset ( ) : void
return void

SetCurSkillInfo() public method

public SetCurSkillInfo ( int skillId ) : void
skillId int
return void

SkillStateInfo() public method

public SkillStateInfo ( ) : System
return System