C# Class Game.Faction

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Public Properties

Property Type Description
Attack System.Single
Defense System.Single
FactionType FactionType
ID int
JustEntered bool
Production System.Single
Research System.Single
UnityFaction UnityFaction
frame int

Public Methods

Method Description
Faction ( FactionType n, System atk, System def, System prod, System res ) : Casanova.Prelude
Update ( float dt, World world ) : void

Method Details

Faction() public method

public Faction ( FactionType n, System atk, System def, System prod, System res ) : Casanova.Prelude
n FactionType
atk System
def System
prod System
res System
return Casanova.Prelude

Update() public method

public Update ( float dt, World world ) : void
dt float
world World
return void

Property Details

Attack public_oe property

public Single,System Attack
return System.Single

Defense public_oe property

public Single,System Defense
return System.Single

FactionType public_oe property

public FactionType,Game FactionType
return FactionType

ID public_oe property

public int ID
return int

JustEntered public_oe property

public bool JustEntered
return bool

Production public_oe property

public Single,System Production
return System.Single

Research public_oe property

public Single,System Research
return System.Single

UnityFaction public_oe property

public UnityFaction UnityFaction
return UnityFaction

frame public_oe property

public int frame
return int