Method | Description | |
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ShadowCopyAllocator ( |
Creates a ShadowCopyAllocator that is used make shadow copies of blocks.
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VirtualToShadowPagePhysical ( uint positionIndex, bool &wasShadowed ) : uint |
This will make a shadow copy of the block that contains the position provided. If the block does not exist, space is allocated and the indexes are set up to allow the block to be writen to. Calling this function automatically updates the underlying parser. |
Method | Description | |
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ReadThenWriteIndexIndirectBlock ( uint sourceBlockAddress, uint destinationBlockAddress, uint indexValue, BlockType blockType, int remoteAddressOffset, uint remoteBlockAddress ) : void |
Makes a shadow copy of an index indirect block and updates a remote address.
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ShadowCopyDataCluster ( uint sourceClusterAddress, uint indexValue, uint destinationClusterAddress ) : void |
Makes a shadow copy of a data cluster.
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ShadowCopyIndexIndirect ( uint &sourceBlockAddress, uint indexValue, BlockType blockType, int remoteAddressOffset, uint remoteBlockAddress ) : bool |
Makes a shadow copy of the indirect index passed to this function. If the block does not exists, it creates it.
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ShadowCopyIndexIndirectBlocks ( ) : void | ||
TryShadowCopyDataBlock ( ) : bool |
Makes a copy of the data block. Returns true if a copy was made. False if no copy was made
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WriteIndexIndirectBlock ( byte pointer, int remoteAddressOffset, uint remoteBlockAddress ) : void |
Writes an Indirect Block to the drive. This sets the indexIndirectNumber and updates one of the addresses within this index.
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public ShadowCopyAllocator ( |
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ioSessions | ||
return | System |
public VirtualToShadowPagePhysical ( uint positionIndex, bool &wasShadowed ) : uint | ||
positionIndex | uint | The position the application intents to write to. |
wasShadowed | bool | |
return | uint |