C# Class GAudio.GATAudioInit

Inspector friendly Monobehaviour component for requesting a change to the specified platform's output sample rate and frame rate.
Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: gregzo/G-Audio Class Usage Examples

Public Properties

Property Type Description
levelToLoad int
platformSettings PlatformSettings[]
requestMic bool

Public Methods

Method Description
Awake ( ) : void

Private Methods

Method Description
Start ( ) : IEnumerator

Method Details

Awake() public method

public Awake ( ) : void
return void

Property Details

levelToLoad public_oe property

public int levelToLoad
return int

platformSettings public_oe property

public PlatformSettings[] platformSettings
return PlatformSettings[]

requestMic public_oe property

public bool requestMic
return bool