Method | Description | |
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Player ( |
Initializes a new Player class.
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Render ( RenderDevice renderer ) : void |
Renders the object.
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Update ( |
Updates the object.
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public Player ( |
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texture | The Texture. | |
texture2 | The ErasedTexture. | |
return | Sharpex2D |
public Render ( RenderDevice renderer ) : void | ||
renderer | RenderDevice | The Renderer. |
return | void |
public Update ( |
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gameTime | The GameTime. | |
return | void |