C# Class FSO.Vitaboy.AnimationMotion

An animation consists of a number of motions that each move a bone. A motion can have properties associated with it, enumerated in a time property list, which has a list of properties.
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Public Properties

Property Type Description
BoneName string
Duration float
FirstRotationIndex uint
FirstTranslationIndex uint
FrameCount uint
HasRotation bool
HasTranslation bool
Properties FSO.Vitaboy.PropertyList[]
TimeProperties FSO.Vitaboy.TimePropertyList[]

Property Details

BoneName public_oe property

public string BoneName
return string

Duration public_oe property

public float Duration
return float

FirstRotationIndex public_oe property

public uint FirstRotationIndex
return uint

FirstTranslationIndex public_oe property

public uint FirstTranslationIndex
return uint

FrameCount public_oe property

public uint FrameCount
return uint

HasRotation public_oe property

public bool HasRotation
return bool

HasTranslation public_oe property

public bool HasTranslation
return bool

Properties public_oe property

public PropertyList[],FSO.Vitaboy Properties
return FSO.Vitaboy.PropertyList[]

TimeProperties public_oe property

public TimePropertyList[],FSO.Vitaboy TimeProperties
return FSO.Vitaboy.TimePropertyList[]