C# Class FANNCSharp.Fixed.NeuralNet

Inheritance: IDisposable
Mostrar archivo Open project: joelself/FannCSharp Class Usage Examples

Private Properties

Property Type Description
NeuralNet System

Public Methods

Method Description
DisableSeedRand ( ) : void
Dispose ( ) : void
EnableSeedRand ( ) : void
GetActivationFunction ( int layer, int neuron ) : ActivationFunction
GetActivationSteepness ( int layer, int neuron ) : int
InitWeights ( TrainingData data ) : void
NeuralNet ( NetworkType netType, ICollection layers ) : System
NeuralNet ( NetworkType netType, uint numLayers ) : System
NeuralNet ( NeuralNet other ) : System
NeuralNet ( float connectionRate, ICollection layers ) : System
NeuralNet ( float connectionRate, uint numLayers ) : System
NeuralNet ( string filename ) : System
PrintConnections ( ) : void
PrintError ( ) : void
PrintParameters ( ) : void
RandomizeWeights ( int minWeight, int maxWeight ) : void
ResetErrno ( ) : void
ResetErrstr ( ) : void
ResetMSE ( ) : void
Run ( DataAccessor input ) : int[]
Run ( int input ) : int[]
Save ( string file ) : bool
SaveToFixed ( string file ) : int
SetActivationFunction ( ActivationFunction function, int layer, int neuron ) : void
SetActivationFunctionLayer ( ActivationFunction function, int layer ) : void
SetActivationSteepness ( int steepness, int layer, int neuron ) : void
SetActivationSteepnessLayer ( int steepness, int layer ) : void
SetWeight ( uint fromNeuron, uint toNeuron, int weight ) : void
Test ( int input, int desiredOutput ) : int[]
TestData ( TrainingData data ) : float

Private Methods

Method Description
NeuralNet ( neural_net other ) : System

Method Details

DisableSeedRand() public method

public DisableSeedRand ( ) : void
return void

Dispose() public method

public Dispose ( ) : void
return void

EnableSeedRand() public method

public EnableSeedRand ( ) : void
return void

GetActivationFunction() public method

public GetActivationFunction ( int layer, int neuron ) : ActivationFunction
layer int
neuron int
return ActivationFunction

GetActivationSteepness() public method

public GetActivationSteepness ( int layer, int neuron ) : int
layer int
neuron int
return int

InitWeights() public method

public InitWeights ( TrainingData data ) : void
data TrainingData
return void

NeuralNet() public method

public NeuralNet ( NetworkType netType, ICollection layers ) : System
netType NetworkType
layers ICollection
return System

NeuralNet() public method

public NeuralNet ( NetworkType netType, uint numLayers ) : System
netType NetworkType
numLayers uint
return System

NeuralNet() public method

public NeuralNet ( NeuralNet other ) : System
other NeuralNet
return System

NeuralNet() public method

public NeuralNet ( float connectionRate, ICollection layers ) : System
connectionRate float
layers ICollection
return System

NeuralNet() public method

public NeuralNet ( float connectionRate, uint numLayers ) : System
connectionRate float
numLayers uint
return System

NeuralNet() public method

public NeuralNet ( string filename ) : System
filename string
return System

PrintConnections() public method

public PrintConnections ( ) : void
return void

PrintError() public method

public PrintError ( ) : void
return void

PrintParameters() public method

public PrintParameters ( ) : void
return void

RandomizeWeights() public method

public RandomizeWeights ( int minWeight, int maxWeight ) : void
minWeight int
maxWeight int
return void

ResetErrno() public method

public ResetErrno ( ) : void
return void

ResetErrstr() public method

public ResetErrstr ( ) : void
return void

ResetMSE() public method

public ResetMSE ( ) : void
return void

Run() public method

public Run ( DataAccessor input ) : int[]
input DataAccessor
return int[]

Run() public method

public Run ( int input ) : int[]
input int
return int[]

Save() public method

public Save ( string file ) : bool
file string
return bool

SaveToFixed() public method

public SaveToFixed ( string file ) : int
file string
return int

SetActivationFunction() public method

public SetActivationFunction ( ActivationFunction function, int layer, int neuron ) : void
function ActivationFunction
layer int
neuron int
return void

SetActivationFunctionLayer() public method

public SetActivationFunctionLayer ( ActivationFunction function, int layer ) : void
function ActivationFunction
layer int
return void

SetActivationSteepness() public method

public SetActivationSteepness ( int steepness, int layer, int neuron ) : void
steepness int
layer int
neuron int
return void

SetActivationSteepnessLayer() public method

public SetActivationSteepnessLayer ( int steepness, int layer ) : void
steepness int
layer int
return void

SetWeight() public method

public SetWeight ( uint fromNeuron, uint toNeuron, int weight ) : void
fromNeuron uint
toNeuron uint
weight int
return void

Test() public method

public Test ( int input, int desiredOutput ) : int[]
input int
desiredOutput int
return int[]

TestData() public method

public TestData ( TrainingData data ) : float
data TrainingData
return float