C# Class EzGame.Perspective.Planar.Fonts

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Public Methods

Method Description
Draw ( this String, Batch Batch, SpriteFont Font, Vector2 Position, Origin Origin, Color Fore, Color Back = null, float Angle, float Scale = 1, SpriteEffects Effect = SpriteEffects.None, float Layer ) : void
Draw ( this String, SpriteFont Font, Vector2 Position, Origin Origin, Color Fore, Color Back = null, float Angle, float Scale = 1, SpriteEffects Effect = SpriteEffects.None, float Layer ) : void
DrawString ( Batch Batch, string String, SpriteFont Font, Vector2 Position, Origin Origin, Color Fore, Color Back = null, float Angle, float Scale = 1, SpriteEffects Effect = SpriteEffects.None, float Layer ) : void
DrawString ( string String, SpriteFont Font, Vector2 Position, Origin Origin, Color Fore, Color Back = null, float Angle, float Scale = 1, SpriteEffects Effect = SpriteEffects.None, float Layer ) : void
Get ( string Path ) : SpriteFont
Load ( string Path ) : void
Unload ( string Path ) : void

Method Details

Draw() public static method

public static Draw ( this String, Batch Batch, SpriteFont Font, Vector2 Position, Origin Origin, Color Fore, Color Back = null, float Angle, float Scale = 1, SpriteEffects Effect = SpriteEffects.None, float Layer ) : void
String this
Batch Batch
Font Microsoft.Xna.Framework.Graphics.SpriteFont
Position Vector2
Origin Origin
Fore Color
Back Color
Angle float
Scale float
Effect SpriteEffects
Layer float
return void

Draw() public static method

public static Draw ( this String, SpriteFont Font, Vector2 Position, Origin Origin, Color Fore, Color Back = null, float Angle, float Scale = 1, SpriteEffects Effect = SpriteEffects.None, float Layer ) : void
String this
Font Microsoft.Xna.Framework.Graphics.SpriteFont
Position Vector2
Origin Origin
Fore Color
Back Color
Angle float
Scale float
Effect SpriteEffects
Layer float
return void

DrawString() public static method

public static DrawString ( Batch Batch, string String, SpriteFont Font, Vector2 Position, Origin Origin, Color Fore, Color Back = null, float Angle, float Scale = 1, SpriteEffects Effect = SpriteEffects.None, float Layer ) : void
Batch Batch
String string
Font Microsoft.Xna.Framework.Graphics.SpriteFont
Position Vector2
Origin Origin
Fore Color
Back Color
Angle float
Scale float
Effect SpriteEffects
Layer float
return void

DrawString() public static method

public static DrawString ( string String, SpriteFont Font, Vector2 Position, Origin Origin, Color Fore, Color Back = null, float Angle, float Scale = 1, SpriteEffects Effect = SpriteEffects.None, float Layer ) : void
String string
Font Microsoft.Xna.Framework.Graphics.SpriteFont
Position Vector2
Origin Origin
Fore Color
Back Color
Angle float
Scale float
Effect SpriteEffects
Layer float
return void

Get() public static method

public static Get ( string Path ) : SpriteFont
Path string
return Microsoft.Xna.Framework.Graphics.SpriteFont

Load() public static method

public static Load ( string Path ) : void
Path string
return void

Unload() public static method

public static Unload ( string Path ) : void
Path string
return void