C# Class EzGame.Perspective.Planar.Filters.FadeIn

Inheritance: Filter
Mostrar archivo Open project: CodeTreeCommunity/Shooter2D

Public Methods

Method Description
ApplyTo ( Object Object ) : void
FadeIn ( Object Object, double Time ) : System

Create a new 'Fade In' Filter

FadeIn ( double Time ) : System

Create a new 'Fade In' Filter

Update ( GameTime Time ) : void

Method Details

ApplyTo() public method

public ApplyTo ( Object Object ) : void
Object Object
return void

FadeIn() public method

Create a new 'Fade In' Filter
public FadeIn ( Object Object, double Time ) : System
Object Object The object this filter is applied to.
Time double The time (in seconds) to completely fade in.
return System

FadeIn() public method

Create a new 'Fade In' Filter
public FadeIn ( double Time ) : System
Time double The time (in seconds) to completely fade in.
return System

Update() public method

public Update ( GameTime Time ) : void
Time Microsoft.Xna.Framework.GameTime
return void