Method | Description | |
---|---|---|
AI ( ) : void | ||
Autoload ( string &name, string &texture, string &altTextures ) : bool | ||
AutoloadHead ( string &headTexture, string &bossHeadTexture ) : void | ||
OnHitPlayer ( |
||
ScaleExpertStats ( int numPlayers, float bossLifeScale ) : void | ||
SetDefaults ( ) : void |
public Autoload ( string &name, string &texture, string &altTextures ) : bool | ||
name | string | |
texture | string | |
altTextures | string | |
return | bool |
public AutoloadHead ( string &headTexture, string &bossHeadTexture ) : void | ||
headTexture | string | |
bossHeadTexture | string | |
return | void |
public OnHitPlayer ( |
||
player | ||
damage | int | |
crit | bool | |
return | void |
public ScaleExpertStats ( int numPlayers, float bossLifeScale ) : void | ||
numPlayers | int | |
bossLifeScale | float | |
return | void |