Property | Type | Description | |
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X | int | ||
defRandX | int | ||
defRandY | int | ||
missChance | int | ||
screen | System.Utils | ||
speed | int |
Method | Description | |
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GetRandomNumber ( double minimum, double maximum ) : double | ||
Mouse ( ) : System | ||
WindMouse ( int xs, int ys, int xe, int ye, double gravity, double wind, double minWait, double maxWait, double maxStep, double targetArea ) : void |
Insane mouse logic
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atPosition ( int x, int y ) : bool |
Check whether the mouse it at the given x and y coordinates
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click ( bool leftClick ) : void | ||
click ( bool leftClick, int move_after ) : void | ||
click ( int x, int y, bool leftClick, int move_after ) : void |
Clicks the given coordinates
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cursorDistance ( Point p ) : int |
Get how far the mouse is from the given point
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cursorLocation ( ) : Point |
The current cursor location
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drag ( Point p ) : void | ||
getSpeed ( ) : int |
Gets the mouse speed
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getX ( ) : int |
Get mouse position on the X axis
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getY ( ) : int |
Get mouse position on the Y axis
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holdLeftButton ( ) : void | ||
holdRightButton ( ) : void | ||
hypot ( double xs, double xe, double ys, double ye ) : double |
Gets the hypotenuse of the triangle made by two points
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move ( Point p ) : void |
Mouse the mouse to the point
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move ( Point p, int randX, int randY ) : void |
Move the mouse to the given point with the given randomization
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move ( Point p, int randX, int randY, int afterOffset ) : void |
Move the mouse to the given point with randomization and movement after
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move ( int speed, Point p ) : void |
Move the mouse to a poitn with the given speed
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move ( int x, int y, int randX, int randY ) : void |
Move the mouse to the given coordinates with randomization
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move ( int speed, int x, int y, int randX, int randY, int afterOffset ) : void |
More insane mouse logic
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moveMouse ( Point p ) : void |
Move the mouse to Point p
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releaseLeftButton ( ) : void | ||
releaseRightButton ( ) : void | ||
synchronize ( |
Method | Description | |
---|---|---|
dllCalcTest ( |
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dllMouseButtonDown ( |
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dllMouseButtonUp ( |
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dllMouseClick ( |
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dllMoveMouse ( |
public GetRandomNumber ( double minimum, double maximum ) : double | ||
minimum | double | |
maximum | double | |
return | double |
public WindMouse ( int xs, int ys, int xe, int ye, double gravity, double wind, double minWait, double maxWait, double maxStep, double targetArea ) : void | ||
xs | int | |
ys | int | |
xe | int | |
ye | int | |
gravity | double | |
wind | double | |
minWait | double | |
maxWait | double | |
maxStep | double | |
targetArea | double | |
return | void |
public atPosition ( int x, int y ) : bool | ||
x | int | X coordinate to check |
y | int | Y coordinate to check |
return | bool |
public click ( bool leftClick, int move_after ) : void | ||
leftClick | bool | |
move_after | int | |
return | void |
public click ( int x, int y, bool leftClick, int move_after ) : void | ||
x | int | The position in the x axis to click |
y | int | The position in the y axis to click |
leftClick | bool | Whether its a left click or right click |
move_after | int | How much it should move after clicking |
return | void |
public cursorDistance ( Point p ) : int | ||
p | Point | The point to test against |
return | int |
public hypot ( double xs, double xe, double ys, double ye ) : double | ||
xs | double | X coordinate of point 1 |
xe | double | X coordinate of point 2 |
ys | double | Y coordinate of point 1 |
ye | double | Y coordinate of point 2 |
return | double |
public move ( Point p, int randX, int randY ) : void | ||
p | Point | The point to move to |
randX | int | The deviation along the X axis |
randY | int | The deviation along the Y axis |
return | void |
public move ( Point p, int randX, int randY, int afterOffset ) : void | ||
p | Point | The point to move |
randX | int | The deviation along the X axis |
randY | int | The deviation along the Y axis |
afterOffset | int | How much to move by after it gets there |
return | void |
public move ( int speed, Point p ) : void | ||
speed | int | The speed at which to move |
p | Point | The point to move to |
return | void |
public move ( int x, int y, int randX, int randY ) : void | ||
x | int | The position in the x axis to move to |
y | int | The position in the y axis to move to |
randX | int | The random deviation along the X axis |
randY | int | The random deviation along the Y axis |
return | void |
public move ( int speed, int x, int y, int randX, int randY, int afterOffset ) : void | ||
speed | int | |
x | int | |
y | int | |
randX | int | |
randY | int | |
afterOffset | int | |
return | void |
public moveMouse ( Point p ) : void | ||
p | Point | The point to move the mouse to |
return | void |