Method | Description | |
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Add ( string name, uint customPriority, bool enabled = true ) : void |
The add.
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DragAndDrop ( float height, List |
Initializes a new instance of the DragAndDrop class.
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DragAndDrop ( float height, List |
Initializes a new instance of the DragAndDrop class.
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Draw ( System.Vector2 mousePosition, MenuItem menuItem ) : void |
The draw.
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LeftButtonDown ( System.Vector2 mousePosition ) : void |
The left button down.
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LeftButtonUp ( System.Vector2 mousePosition, MenuItem menuItem ) : bool |
The left button up.
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Remove ( string name ) : void |
The remove.
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UpdateItemList ( List |
The update item list.
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UpdateOrder ( ) : void |
The update order.
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Method | Description | |
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CheckMovingIconPosition ( |
The check moving icon position.
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DrawShadow ( System.Vector2 position, System.Vector2 size ) : void |
The draw shadow.
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HandlePriorityIcon ( |
The handle priority icon.
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public Add ( string name, uint customPriority, bool enabled = true ) : void | ||
name | string | /// The name. /// |
customPriority | uint | /// The custom priority. /// |
enabled | bool | /// The enabled. /// |
return | void |
public DragAndDrop ( float height, List |
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height | float | /// The height. /// |
itemList | List |
/// The item list. /// |
return | System |
public DragAndDrop ( float height, List |
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height | float | /// The height. /// |
itemList | List |
/// The item list. /// |
abilityToggler | AbilityToggler | /// The ability toggler. /// |
return | System |
public Draw ( System.Vector2 mousePosition, MenuItem menuItem ) : void | ||
mousePosition | System.Vector2 | /// The mouse position. /// |
menuItem | MenuItem | /// The menu Item. /// |
return | void |
public LeftButtonDown ( System.Vector2 mousePosition ) : void | ||
mousePosition | System.Vector2 | /// The mouse Position. /// |
return | void |
public LeftButtonUp ( System.Vector2 mousePosition, MenuItem menuItem ) : bool | ||
mousePosition | System.Vector2 | /// The mouse Position. /// |
menuItem | MenuItem | /// The menu Item. /// |
return | bool |
public Remove ( string name ) : void | ||
name | string | /// The name. /// |
return | void |
public UpdateItemList ( List |
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newList | List |
/// The new list. /// |
menuItem | MenuItem | /// The menu Item. /// |
return | void |