Method | Description | |
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GameSynchronizationContext ( object>.Queue |
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Post ( SendOrPostCallback d, object state ) : void | ||
Send ( SendOrPostCallback d, object state ) : void |
public GameSynchronizationContext ( object>.Queue |
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executionQueue | object>.Queue | |
return | System |
public Post ( SendOrPostCallback d, object state ) : void | ||
d | SendOrPostCallback | |
state | object | |
return | void |
public Send ( SendOrPostCallback d, object state ) : void | ||
d | SendOrPostCallback | |
state | object | |
return | void |