Method | Description | |
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Draw ( |
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Remains ( Vector2 worldIndex, World world, Microsoft.Xna.Framework.Graphics.Texture2D image ) : System |
public Draw ( |
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gameTime | ||
return | void |
public Remains ( Vector2 worldIndex, World world, Microsoft.Xna.Framework.Graphics.Texture2D image ) : System | ||
worldIndex | Vector2 | |
world | World | |
image | Microsoft.Xna.Framework.Graphics.Texture2D | |
return | System |