C# Class DivineRightGame.LocalMapGenerator.WildernessGenerator

A class for generating patches of Wilderness with animals and stuff
Mostrar archivo Open project: Haedrian/Divine-Right

Public Properties

Property Type Description
details WildernessGenerationData>.Dictionary

Public Methods

Method Description
GenerateMap ( GlobalBiome biome, int herdAmount, int banditAmount, Actor &actors, MapCoordinate &startPoint ) : ].MapBlock[

Generates a map with a particular biome

Private Methods

Method Description
WildernessGenerator ( ) : System

Method Details

GenerateMap() public static method

Generates a map with a particular biome
public static GenerateMap ( GlobalBiome biome, int herdAmount, int banditAmount, Actor &actors, MapCoordinate &startPoint ) : ].MapBlock[
biome GlobalBiome
herdAmount int The total amount of herds to generate
banditAmount int
actors DRObjects.Actor
startPoint MapCoordinate
return ].MapBlock[

Property Details

details public_oe static_oe property

public static Dictionary details
return WildernessGenerationData>.Dictionary