Property | Type | Description | |
---|---|---|---|
AddEdge | void | ||
Clear | void | ||
ClipToBounds | List |
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CloseEnough | bool | ||
Compare | float | ||
Connect | void | ||
Connect | void | ||
Dist | float | ||
Init | |||
Move | void | ||
NearestEdge | Edge | ||
NeighborSite | |||
NeighborSites | List |
||
Region | List |
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ReorderEdges | void | ||
SortSites | void |
Method | Description | |
---|---|---|
Coord ( ) : Vector2 | ||
Create ( Vector2 p, int index, float weight, uint color ) : |
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Dispose ( ) : void | ||
Site ( |
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ToString ( ) : string |
Method | Description | |
---|---|---|
AddEdge ( Edge edge ) : void | ||
Clear ( ) : void | ||
ClipToBounds ( |
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CloseEnough ( Vector2 p0, Vector2 p1 ) : bool | ||
Compare ( |
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Connect ( List |
||
Connect ( List |
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Dist ( ICoord p ) : float | ||
Init ( Vector2 p, int index, float weight, uint color ) : |
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Move ( Vector2 p ) : void | ||
NearestEdge ( ) : Edge | ||
NeighborSite ( Edge edge ) : |
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NeighborSites ( ) : List |
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Region ( |
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ReorderEdges ( ) : void | ||
SortSites ( List |
public static Create ( Vector2 p, int index, float weight, uint color ) : |
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p | Vector2 | |
index | int | |
weight | float | |
color | uint | |
return |
public Site ( |
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pce | ||
p | Vector2 | |
index | int | |
weight | float | |
color | uint | |
return | System |