Property | Type | Description | |
---|---|---|---|
DebuffList | DefaultCombat.Helpers.Debuff[] | ||
DebuffNamesCrowdControl | string[] | ||
DebuffNamesShielded | string[] |
Method | Description | |
---|---|---|
BossOrGreater ( this unit ) : bool | ||
BuffCount ( this p, string buffName ) : int | ||
BuffTimeLeft ( this p, string buffName ) : double | ||
DebuffCount ( this p, string buffName ) : int | ||
DebuffTimeLeft ( this p, string buffName ) : double | ||
GetStacks ( this t ) : int | ||
HasDebuffCount ( this p, string debuff, int stacks ) : bool | ||
HasMyBuff ( this u, string aura ) : bool | ||
HasMyDebuff ( this u, string aura ) : bool | ||
IsBehind ( this torCharacter, TorCharacter target ) : bool | ||
IsCompanionInUse ( this torPlayer ) : bool | ||
IsCrowdControlled ( this torCharacter ) : bool | ||
IsHealer ( this p ) : bool | ||
IsInCover ( this torCharacter ) : bool | ||
IsPartyRoleTank ( this torCharacter ) : bool | ||
IsValidTarget ( this c ) : bool | ||
NeedsCleanse ( this p ) : bool | ||
PartyCompanions ( this torPlayer, TorCharacterPredicateDelegate companionQualifier = null ) : IEnumerable |
||
PartyMembers ( this torPlayer, bool includeCompanions = true, TorCharacterPredicateDelegate memberQualifier = null ) : IEnumerable |
||
PartyPlayers ( this torPlayer, TorPlayerPredicateDelegate playerQualifier = null ) : IEnumerable |
||
PartyRole ( this torCharacter ) : Global.PartyRole | ||
RejuvenateAbilityName ( this torPlayer ) : string | ||
ResourcePercent ( this torPlayer ) : float | ||
SelfBuffName ( this torPlayer ) : string | ||
StrongOrGreater ( this unit ) : bool |
public static BossOrGreater ( this unit ) : bool | ||
unit | this | |
return | bool |
public static BuffCount ( this p, string buffName ) : int | ||
p | this | |
buffName | string | |
return | int |
public static BuffTimeLeft ( this p, string buffName ) : double | ||
p | this | |
buffName | string | |
return | double |
public static DebuffCount ( this p, string buffName ) : int | ||
p | this | |
buffName | string | |
return | int |
public static DebuffTimeLeft ( this p, string buffName ) : double | ||
p | this | |
buffName | string | |
return | double |
public static HasDebuffCount ( this p, string debuff, int stacks ) : bool | ||
p | this | |
debuff | string | |
stacks | int | |
return | bool |
public static HasMyBuff ( this u, string aura ) : bool | ||
u | this | |
aura | string | |
return | bool |
public static HasMyDebuff ( this u, string aura ) : bool | ||
u | this | |
aura | string | |
return | bool |
public static IsBehind ( this torCharacter, TorCharacter target ) : bool | ||
torCharacter | this | |
target | TorCharacter | |
return | bool |
public static IsCompanionInUse ( this torPlayer ) : bool | ||
torPlayer | this | |
return | bool |
public static IsCrowdControlled ( this torCharacter ) : bool | ||
torCharacter | this | |
return | bool |
public static IsInCover ( this torCharacter ) : bool | ||
torCharacter | this | |
return | bool |
public static IsPartyRoleTank ( this torCharacter ) : bool | ||
torCharacter | this | |
return | bool |
public static IsValidTarget ( this c ) : bool | ||
c | this | |
return | bool |
public static PartyCompanions ( this torPlayer, TorCharacterPredicateDelegate companionQualifier = null ) : IEnumerable |
||
torPlayer | this | |
companionQualifier | TorCharacterPredicateDelegate | |
return | IEnumerable |
public static PartyMembers ( this torPlayer, bool includeCompanions = true, TorCharacterPredicateDelegate memberQualifier = null ) : IEnumerable |
||
torPlayer | this | |
includeCompanions | bool | |
memberQualifier | TorCharacterPredicateDelegate | |
return | IEnumerable |
public static PartyPlayers ( this torPlayer, TorPlayerPredicateDelegate playerQualifier = null ) : IEnumerable |
||
torPlayer | this | |
playerQualifier | TorPlayerPredicateDelegate | |
return | IEnumerable |
public static PartyRole ( this torCharacter ) : Global.PartyRole | ||
torCharacter | this | |
return | Global.PartyRole |
public static RejuvenateAbilityName ( this torPlayer ) : string | ||
torPlayer | this | |
return | string |
public static ResourcePercent ( this torPlayer ) : float | ||
torPlayer | this | |
return | float |
public static SelfBuffName ( this torPlayer ) : string | ||
torPlayer | this | |
return | string |
public static StrongOrGreater ( this unit ) : bool | ||
unit | this | |
return | bool |
public static Debuff[],DefaultCombat.Helpers DebuffList | ||
return | DefaultCombat.Helpers.Debuff[] |
public static string[] DebuffNamesCrowdControl | ||
return | string[] |