Method |
Description |
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ChangeLevel ( int delta ) : void |
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DoArrowMove ( Player p, bool isFirstMove ) : void |
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DoMonsters ( ) : void |
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DoSmartBomb ( ) : void |
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EatFood ( uint index ) : void |
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Fire ( uint index ) : void |
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GetCOG ( float &x, float &y ) : void |
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GetDirectionOfNearestPlayer ( uint x, uint y ) : Direction |
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Init ( ) : void |
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IsGameOver ( ) : bool |
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IsPartyInWarp ( ) : bool |
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LoadLevel ( uint index ) : void |
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Move ( uint stick, Direction dir ) : void |
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MoveCoords ( byte &x, byte &y, Direction direction ) : void |
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PlaceInWorld ( uint index, uint x, uint y ) : void |
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SetPlayerPositions ( ) : void |
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Update ( ) : void |
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UseSmartBomb ( uint index ) : void |
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World ( ) : System |
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getRandom ( uint range ) : uint |
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