Method | Description | |
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ApplyEffect ( int &damageValue, CastInfos damageInfos = null ) : FightActionResultEnum |
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DamagePerAPBuff ( CastInfos infos, AbstractFighter target ) : System |
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public ApplyEffect ( int &damageValue, CastInfos damageInfos = null ) : FightActionResultEnum | ||
damageValue | int | |
damageInfos | CastInfos | |
return | FightActionResultEnum |
public DamagePerAPBuff ( CastInfos infos, AbstractFighter target ) : System | ||
infos | CastInfos | |
target | AbstractFighter | |
return | System |