Property | Type | Description | |
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level | Level |
Method | Description | |
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DrawBackground ( |
Draws the mega tile background and road with the specified offset
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DrawVictims ( |
Draw all the victims contained in this tile
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MegaTile ( Level containingLevel, Vector2 topLeftLocation, MegaTileType mTileType, int width, int height ) : System | ||
RemoveVictim ( |
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SetNeighbours ( |
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Update ( float delta ) : void |
Method | Description | |
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tryAddingVictim ( |
public DrawBackground ( |
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spriteBatch | SpiteBatch to use for drawing the object | |
return | void |
public DrawVictims ( |
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spriteBatch | SpiteBatch to use for drawing the object | |
return | void |
public MegaTile ( Level containingLevel, Vector2 topLeftLocation, MegaTileType mTileType, int width, int height ) : System | ||
containingLevel | Level | |
topLeftLocation | Vector2 | |
mTileType | MegaTileType | |
width | int | |
height | int | |
return | System |
public RemoveVictim ( |
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remVictim | ||
return | void |
public SetNeighbours ( |
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westTile | ||
eastTile | ||
northTile | ||
southTile | ||
return | void |