Method |
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addConcentratedForceDeflection ( ConcentratedSpanLoad load, float x, float lineLength, float &angle, float a, float b, float RA, float P, float c1, float c3 ) : float |
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addConcentratedForceDeflection ( LineElement line, float lineLength, ConcentratedSpanLoad load, float controlPoints, float dirComponent, float scale, float EI ) : void |
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addConcentratedMomentDeflection ( ConcentratedSpanLoad load, float x, float lineLength, float &angle, float a, float b, float RA, float M, float c1, float c3, float c4 ) : float |
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addConcentratedMomentDeflection ( LineElement line, float lineLength, ConcentratedSpanLoad load, float controlPoints, float dirComponent, float scale, float EI ) : void |
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addLoadDeflection ( AbstractCase ac, LineElement line, float lineLength, float controlPoints, DeformationAxis component, float scale, float EI ) : void |
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addLoadDeflection ( LineElement line, float lineLength, DirectionalLineLoad load, float controlPoints, DeformationAxis component, float scale, float EI ) : void |
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addMomentDeflection ( float moment, float x, float lineLength, float &angle, float c1, float c3, float EI, float scale ) : float |
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addMomentDeflection ( float moment, float lineLength, float controlPoints, float EI, float scale ) : void |
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addTriangularForceDeflection ( LineLoad load, float lineLength, float x, float &angle, float RA, float a, float b, float q, float c1, float c2, float d1, float d2, float e1, float e2 ) : float |
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addTriangularForceDeflection ( LineElement line, float lineLength, DistributedSpanLoad load, float a, float b, float c, float controlPoints, float dirComponent, float scale, float EI ) : void |
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addUniformForceDeflection ( LineLoad load, float x, float lineLength, float &angle, float a, float b, float c, float W, float w, float RA, float c1, float c3, float c5, float c6 ) : float |
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addUniformForceDeflection ( LineElement line, float lineLength, DistributedSpanLoad load, float a, float b, float c, float controlPoints, float dirComponent, float scale, float EI ) : void |
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getCurvedAxis ( LineElement l, AbstractCase ac, DeformationAxis component, float controlPoints ) : void |
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