Method | Description | |
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Bind ( ICamera camera, ICanvas canvas ) : void |
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TranslateManipulater ( |
Rotate model using arc-ball method.
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Unbind ( ) : void |
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Method | Description | |
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IMouseHandler ( object sender, MouseEventArgs e ) : void | ||
SetBounds ( int width, int height ) : void | ||
SetCamera ( vec3 position, vec3 target, vec3 up ) : void |
public Bind ( ICamera camera, ICanvas canvas ) : void | ||
camera | ICamera | |
canvas | ICanvas | |
return | void |
public TranslateManipulater ( |
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renderer | ||
bindingMouseButtons | MouseButtons | |
return | System |