Method | Description | |
---|---|---|
IsHardLocked ( MaidChangeType type ) : bool | ||
IsLocked ( MaidChangeType type ) : bool | ||
IsNightWorkForceEnabled ( int id ) : bool | ||
IsNoonWorkForceEnabled ( int id ) : bool | ||
Lock ( MaidChangeType type ) : void | ||
MaidInfo ( Maid maid, |
||
SetAllLock ( bool state ) : void | ||
SetMaidClassValue ( int type, int col, object val ) : void | ||
SetNightWorkValue ( int workId, bool val ) : void | ||
SetSkillValue ( int skillID, int column, object val ) : void | ||
SetValue ( MaidChangeType type, object val ) : void | ||
SetWorkValue ( int workID, int column, object val ) : void | ||
SetYotogiClassValue ( int type, int col, object val ) : void | ||
Unlock ( MaidChangeType type ) : void | ||
UnlockTemp ( MaidChangeType type ) : void | ||
UpdateAll ( ) : void | ||
UpdateField ( MaidChangeType type ) : void | ||
UpdateField ( MaidChangeType type, int id, int val = -1 ) : void | ||
UpdateHasSkill ( int skillID ) : void | ||
UpdateHasWork ( int workID ) : void | ||
UpdateMaidBonusValues ( ) : void | ||
UpdateMaidClasses ( ) : void | ||
UpdateMiscStatus ( MaidChangeType tag, int enumVal ) : void | ||
UpdateMiscStatus ( MaidChangeType tag, int enumVal, bool val ) : void | ||
UpdateNightWorkValue ( int workID ) : void | ||
UpdateSkillData ( int skillID ) : void | ||
UpdateWorkData ( int workId ) : void | ||
UpdateYotogiClasses ( ) : void |
Method | Description | |
---|---|---|
InitFunctions ( ) : void | ||
SetBonusCare ( int val ) : void | ||
SetBonusCharm ( int val ) : void | ||
SetBonusElegance ( int val ) : void | ||
SetBonusHentai ( int val ) : void | ||
SetBonusHousi ( int val ) : void | ||
SetBonusHp ( int val ) : void | ||
SetBonusInyoku ( int val ) : void | ||
SetBonusLovely ( int val ) : void | ||
SetBonusMValue ( int val ) : void | ||
SetBonusMind ( int val ) : void | ||
SetBonusReception ( int val ) : void | ||
SetBonusTeachRate ( int val ) : void | ||
SetCondition ( int val ) : void | ||
SetConditionSpecial ( int val ) : void | ||
SetContractType ( int val ) : void | ||
SetEmploymentDay ( int val ) : void | ||
SetFirstName ( string obj ) : void | ||
SetFirstNameCall ( bool obj ) : void | ||
SetFreeComment ( string obj ) : void | ||
SetInitSeikeiken ( int val ) : void | ||
SetLastName ( string obj ) : void | ||
SetLeader ( bool obj ) : void | ||
SetMaidClassType ( int val ) : void | ||
SetMarriage ( bool marriage ) : void | ||
SetNightWorkId ( int index ) : void | ||
SetNoonWorkId ( int index ) : void | ||
SetPersonal ( int val ) : void | ||
SetProfile ( string obj ) : void | ||
SetRentalMaid ( bool obj ) : void | ||
SetSeikeiken ( int val ) : void | ||
SetSexualBack ( int obj ) : void | ||
SetSexualFront ( int obj ) : void | ||
SetYotogiClassType ( int val ) : void | ||
UpdateCondition ( ) : void | ||
UpdateConditionSpecial ( ) : void | ||
UpdateContractType ( ) : void | ||
UpdateCurrentMaidClass ( ) : void | ||
UpdateCurrentNightWorkId ( ) : void | ||
UpdateCurrentNoonWorkId ( ) : void | ||
UpdateCurrentYotogiClass ( ) : void | ||
UpdateEmploymentDay ( ) : void | ||
UpdateFeaturePropensityHash ( MaidChangeType e ) : void | ||
UpdateFirstName ( ) : void | ||
UpdateFirstNameCall ( ) : void | ||
UpdateFreeComment ( ) : void | ||
UpdateInitSeikeiken ( ) : void | ||
UpdateLastName ( ) : void | ||
UpdateLeader ( ) : void | ||
UpdateMaidClass ( int maidClass, int _ ) : void | ||
UpdateMaidClassType ( ) : void | ||
UpdateMaidParam ( MaidChangeType type ) : void | ||
UpdateMarriage ( ) : void | ||
UpdatePersonal ( ) : void | ||
UpdateProfile ( ) : void | ||
UpdateRentalMaid ( ) : void | ||
UpdateSeikeiken ( ) : void | ||
UpdateSexual ( ) : void | ||
UpdateSkillExp ( int skillID, int val ) : void | ||
UpdateSkillPlayCount ( int skillID, int _ ) : void | ||
UpdateWorkLevel ( int workID, int _ ) : void | ||
UpdateWorkPlayCount ( int workID, int _ ) : void | ||
UpdateYotogiClass ( int yotogiClass, int _ ) : void | ||
UpdateYotogiClassType ( ) : void |
public IsHardLocked ( MaidChangeType type ) : bool | ||
type | MaidChangeType | |
return | bool |
public IsLocked ( MaidChangeType type ) : bool | ||
type | MaidChangeType | |
return | bool |
public IsNightWorkForceEnabled ( int id ) : bool | ||
id | int | |
return | bool |
public IsNoonWorkForceEnabled ( int id ) : bool | ||
id | int | |
return | bool |
public MaidInfo ( Maid maid, |
||
maid | Maid | |
gui | ||
return | System |
public SetMaidClassValue ( int type, int col, object val ) : void | ||
type | int | |
col | int | |
val | object | |
return | void |
public SetNightWorkValue ( int workId, bool val ) : void | ||
workId | int | |
val | bool | |
return | void |
public SetSkillValue ( int skillID, int column, object val ) : void | ||
skillID | int | |
column | int | |
val | object | |
return | void |
public SetValue ( MaidChangeType type, object val ) : void | ||
type | MaidChangeType | |
val | object | |
return | void |
public SetWorkValue ( int workID, int column, object val ) : void | ||
workID | int | |
column | int | |
val | object | |
return | void |
public SetYotogiClassValue ( int type, int col, object val ) : void | ||
type | int | |
col | int | |
val | object | |
return | void |
public UnlockTemp ( MaidChangeType type ) : void | ||
type | MaidChangeType | |
return | void |
public UpdateField ( MaidChangeType type ) : void | ||
type | MaidChangeType | |
return | void |
public UpdateField ( MaidChangeType type, int id, int val = -1 ) : void | ||
type | MaidChangeType | |
id | int | |
val | int | |
return | void |
public UpdateMiscStatus ( MaidChangeType tag, int enumVal ) : void | ||
tag | MaidChangeType | |
enumVal | int | |
return | void |
public UpdateMiscStatus ( MaidChangeType tag, int enumVal, bool val ) : void | ||
tag | MaidChangeType | |
enumVal | int | |
val | bool | |
return | void |
public UpdateNightWorkValue ( int workID ) : void | ||
workID | int | |
return | void |
public UpdateSkillData ( int skillID ) : void | ||
skillID | int | |
return | void |