Method | Description | |
---|---|---|
AddPlayer ( |
||
GetPlayer ( long playerIndex ) : |
||
GetPlayer ( string playerName ) : |
||
GetPlayers ( ) : CEngineSharp_Server.World.Entities.Player[] | ||
LoadPlayer ( string filePath ) : |
||
LoginPlayer ( long playerIndex ) : bool | ||
PlayerManager ( ) : System | ||
RegisterPlayer ( |
||
RemovePlayer ( |
||
RemovePlayer ( long playerIndex ) : void | ||
SavePlayers ( ) : void |
Method | Description | |
---|---|---|
AppendPlayerName ( string name ) : void | ||
AuthenticateLogin ( |
||
AuthenticateRegistration ( string playerName, string playerPass ) : bool | ||
CheckName ( string name ) : bool | ||
Connection_Received ( object sender, Networking e ) : void | ||
HandleChatMessage ( |
||
HandleDropItem ( |
||
HandleMapCheck ( |
||
HandlePickupItem ( |
||
HandlePlayerLogin ( |
||
HandlePlayerMovement ( |
||
HandlePlayerRegister ( |
public AddPlayer ( |
||
player | ||
playerIndex | long | |
return | void |
public GetPlayer ( long playerIndex ) : |
||
playerIndex | long | |
return |
public GetPlayer ( string playerName ) : |
||
playerName | string | |
return |
public GetPlayers ( ) : CEngineSharp_Server.World.Entities.Player[] | ||
return | CEngineSharp_Server.World.Entities.Player[] |
public LoadPlayer ( string filePath ) : |
||
filePath | string | |
return |
public LoginPlayer ( long playerIndex ) : bool | ||
playerIndex | long | |
return | bool |
public RegisterPlayer ( |
||
player | ||
return | bool |
public RemovePlayer ( |
||
player | ||
return | void |
public RemovePlayer ( long playerIndex ) : void | ||
playerIndex | long | |
return | void |