Method |
Description |
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AddPlayerGameResult ( int playerId, List playerGameResults, int gameDefinitionId, System.DateTime datePlayed = null ) : void |
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ItAwardsGoldWhenPlayerHasExactlyGoldNumberOfPlayedGames ( ) : void |
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ItDoesNotAwardTheAchievementWhenThePlayerHasntPlayedEnoughDistinctGames ( ) : void |
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ItDoesNotAwardTheAchievementWhenThePlayerHasntPlayedEnoughOfEachDistinctGame ( ) : void |
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ItFiltersOutTheAppropriateGames ( ) : void |
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MakePlayerGameResults ( int playerId, int numberOfGameDefinitionsToSetUp, int numberOfPlayedGamesToSetupForEachGameDefinition ) : List |
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SetUp ( ) : void |
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SetupValidGames ( int playerId, int numberOfGameDefinitionsToSetUp, int numberOfPlayedGamesToSetupForEachGameDefinition ) : void |
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