Property | Type | Description | |
---|---|---|---|
Flee | void | ||
MountingRoutine | Composite | ||
TeleportAction | Composite |
Method | Description | |
---|---|---|
NavigationRoutine ( CurrentGameState gameState ) : System | ||
SetNewPoint ( Point navPoint, bool aggro, bool forceWalk = false ) : void |
Method | Description | |
---|---|---|
Flee ( ) : void | ||
MountingRoutine ( ) : Composite | ||
TeleportAction ( ) : Composite |
public NavigationRoutine ( CurrentGameState gameState ) : System | ||
gameState | CurrentGameState | |
return | System |
public SetNewPoint ( Point navPoint, bool aggro, bool forceWalk = false ) : void | ||
navPoint | Point | |
aggro | bool | |
forceWalk | bool | |
return | void |