Method | Description | |
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Begin ( ) : void |
Starts the hardware occlusion query
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End ( ) : void |
Ends the hardware occlusion test
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IsStillOutstanding ( ) : bool |
Lets you know when query is done, or still be processed by the Hardware
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PullResults ( ) : int |
Pulls the hardware occlusion query. Waits until the query result is available; use HardwareOcclusionQuery.IsStillOutstanding if just want to test if the result is available. |
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XnaHardwareOcclusionQuery ( Microsoft.Xna.Framework.Graphics device ) : Axiom.Graphics |
Default constructor.
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public XnaHardwareOcclusionQuery ( Microsoft.Xna.Framework.Graphics device ) : Axiom.Graphics | ||
device | Microsoft.Xna.Framework.Graphics | Reference to a Direct3D device. |
return | Axiom.Graphics |