Property | Type | Description | |
---|---|---|---|
ScanProcesses | void |
Method | Description | |
---|---|---|
DisableProgram ( ) : void |
Stops the program
|
|
Dispose ( ) : void | ||
EnableProgram ( ) : void |
Loads the last active effect and starts the program
|
|
MainManager ( ILogger logger, |
Method | Description | |
---|---|---|
RaiseEnabledChangedEvent ( |
Method | Description | |
---|---|---|
ScanProcesses ( object sender, System.Timers.ElapsedEventArgs e ) : void |
Manages active games by keeping an eye on their processes
|
public MainManager ( ILogger logger, |
||
logger | ILogger | |
loopManager | ||
deviceManager | ||
effectManager | ||
profileManager | ||
pipeServer | ||
return | System |
protected RaiseEnabledChangedEvent ( |
||
e | ||
return | void |