Method | Description | |
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Create ( ActorSystem system, Props props, IActorRef supervisor = null, string name = null ) : InternalTestActorRef |
INTERNAL
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CreateUniqueName ( ) : string |
INTERNAL
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Receive ( object message, IActorRef sender = null ) : void |
Directly inject messages into actor receive behavior. Any exceptions thrown will be available to you, while still being able to use become/unbecome.
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ToString ( ) : string | ||
Unwatch ( IActorRef subject ) : void |
Deregisters this actor from being a death monitor of the provided ActorRef This means that this actor will not get a Terminated()-message when the provided actor is permanently terminated. Returns the same ActorRef that is provided to it, to allow for cleaner invocations.
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Watch ( IActorRef subject ) : void |
Registers this actor to be a death monitor of the provided ActorRef This means that this actor will get a Terminated()-message when the provided actor is permanently terminated. Returns the same ActorRef that is provided to it, to allow for cleaner invocations.
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Method | Description | |
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GetTestActorCell ( ) : TestActorCell | ||
NewActorCell ( ActorSystem system, |
Method | Description | |
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InternalTestActorRef ( ActorSystem system, Props props, |
public static Create ( ActorSystem system, Props props, IActorRef supervisor = null, string name = null ) : InternalTestActorRef | ||
system | ActorSystem | |
props | Props | |
supervisor | IActorRef | |
name | string | |
return | InternalTestActorRef |
protected GetTestActorCell ( ) : TestActorCell | ||
return | TestActorCell |
protected static NewActorCell ( ActorSystem system, |
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system | ActorSystem | |
actorRef | ||
props | Props | |
dispatcher | ||
supervisor | IInternalActorRef | |
createMailbox | Func |
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return |
public Receive ( object message, IActorRef sender = null ) : void | ||
message | object | The message. |
sender | IActorRef | The sender. |
return | void |
public Unwatch ( IActorRef subject ) : void | ||
subject | IActorRef | The subject to unwatch. |
return | void |
public Watch ( IActorRef subject ) : void | ||
subject | IActorRef | The subject to watch. |
return | void |