Method |
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AutoDownActor ( System.TimeSpan autoDownUnreachableAfter ) : IActorRef |
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AutoDown_must_down_unreachable_after_specified_duration ( ) : void |
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AutoDown_must_down_unreachable_when_becoming_leader ( ) : void |
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AutoDown_must_down_unreachable_when_becoming_leader_inbetween_detection_and_specified_duration ( ) : void |
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AutoDown_must_down_unreachable_when_leader ( ) : void |
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AutoDown_must_not_down_unreachable_is_removed_inbetween_detection_and_specified_duration ( ) : void |
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AutoDown_must_not_down_unreachable_when_loosing_leadership_inbetween_detection_and_specified_duration ( ) : void |
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AutoDown_must_not_down_unreachable_when_not_leader ( ) : void |
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AutoDown_must_not_down_when_unreachable_become_reachable_inbetween_detection_and_specified_duration ( ) : void |
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AutoDown_must_not_down_when_unreachable_is_already_down ( ) : void |
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