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AdapterPattern
EnemyTank
C# Class AdapterPattern.EnemyTank
Just a regular object.
Inheritance:
EnemyAttacker
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Open project: marwie/Design-Patterns-in-Unity-Example
Class Usage Examples
Public Methods
Method
Description
AssignDriver
(
string
driver
) :
void
DriveForward
( ) :
void
FireWeapon
( ) :
void
Method Details
AssignDriver()
public
method
public
AssignDriver
(
string
driver
) :
void
driver
string
return
void
DriveForward()
public
method
public
DriveForward
( ) :
void
return
void
FireWeapon()
public
method
public
FireWeapon
( ) :
void
return
void