Property | Type | Description | |
---|---|---|---|
BlurResult | bool | ||
BodyMultipler | float | ||
ClippingCoefficient | float | ||
DebugMode | bool | ||
DiffusionLevel | float | ||
Fade | bool | ||
HideWheels | bool | ||
Iterations | int | ||
SkyBrightnessLevel | float | ||
UpDelta | float | ||
WheelMultipler | float |
Method | Description | |
---|---|---|
AmbientShadowKn5ObjectRenderer ( |
||
AmbientShadowKn5ObjectRenderer ( string mainKn5Filename, string carLocation = null ) : System | ||
Dispose ( ) : void | ||
Shot ( ) : void | ||
Shot ( string outputDirectory ) : void |
Method | Description | |
---|---|---|
InitializeInner ( ) : void | ||
OnTick ( float dt ) : void | ||
ResizeInner ( ) : void |
Method | Description | |
---|---|---|
AddShadow ( ) : void | ||
BackupAndRecycle ( string outputDirectory ) : void | ||
Draw ( float multipler, int size, int padding, bool fade ) : void | ||
DrawShadow ( System.Vector3 from, System.Vector3 up = null ) : void | ||
InitializeBuffers ( ) : void | ||
LoadAmbientShadowSize ( ) : void | ||
LoadAndAdjustKn5 ( ) : void | ||
PrepareBuffers ( int size, int shadowResolution ) : void | ||
SaveResultAs ( string outputDirectory, string name, int size, int padding ) : void | ||
SetBodyShadowCamera ( ) : void | ||
SetWheelShadowCamera ( ) : void |
public AmbientShadowKn5ObjectRenderer ( |
||
kn5 | ||
carLocation | string | |
return | System |
public AmbientShadowKn5ObjectRenderer ( string mainKn5Filename, string carLocation = null ) : System | ||
mainKn5Filename | string | |
carLocation | string | |
return | System |
public Shot ( string outputDirectory ) : void | ||
outputDirectory | string | |
return | void |