C# Class airShaftControl, Bad-monsters

Inheritance: MonoBehaviour
Mostrar archivo Open project: Gennyi/Bad-monsters

Public Properties

Property Type Description
exitPoint GameObject
room Vector2
type types

Public Methods

Method Description
OnTriggerExit2D ( Collider2D other ) : void
OnTriggerStay2D ( Collider2D other ) : void
Start ( ) : void

Method Details

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerStay2D() public method

public OnTriggerStay2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Property Details

exitPoint public_oe property

public GameObject exitPoint
return GameObject

room public_oe property

public Vector2 room
return Vector2

type public_oe property

public types type
return types