Property | Type | Description | |
---|---|---|---|
attached | bool |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
HandAttachedUpdate ( VRHand, hand ) : void | ||
HandHoverUpdate ( VRHand, hand ) : void | ||
OnAttachedToHand ( VRHand, hand ) : void | ||
OnDetachedFromHand ( VRHand, hand ) : void | ||
OnHandFocusAcquired ( VRHand, hand ) : void | ||
OnHandFocusLost ( VRHand, hand ) : void | ||
OnHandHoverBegin ( VRHand, hand ) : void | ||
OnHandHoverEnd ( VRHand, hand ) : void |
Method | Description | |
---|---|---|
LateDetach ( VRHand, hand ) : IEnumerator |
public HandAttachedUpdate ( VRHand, hand ) : void | ||
hand | VRHand, | |
return | void |
public HandHoverUpdate ( VRHand, hand ) : void | ||
hand | VRHand, | |
return | void |
public OnAttachedToHand ( VRHand, hand ) : void | ||
hand | VRHand, | |
return | void |
public OnDetachedFromHand ( VRHand, hand ) : void | ||
hand | VRHand, | |
return | void |
public OnHandFocusAcquired ( VRHand, hand ) : void | ||
hand | VRHand, | |
return | void |
public OnHandFocusLost ( VRHand, hand ) : void | ||
hand | VRHand, | |
return | void |
public OnHandHoverBegin ( VRHand, hand ) : void | ||
hand | VRHand, | |
return | void |
public OnHandHoverEnd ( VRHand, hand ) : void | ||
hand | VRHand, | |
return | void |