C# Class VRThrowable

Inheritance: MonoBehaviour
Mostrar archivo Open project: adamhleslie/MorningRitual-GlobalGameJam2016 Class Usage Examples

Public Properties

Property Type Description
attached bool

Public Methods

Method Description
Awake ( ) : void
HandAttachedUpdate ( VRHand, hand ) : void
HandHoverUpdate ( VRHand, hand ) : void
OnAttachedToHand ( VRHand, hand ) : void
OnDetachedFromHand ( VRHand, hand ) : void
OnHandFocusAcquired ( VRHand, hand ) : void
OnHandFocusLost ( VRHand, hand ) : void
OnHandHoverBegin ( VRHand, hand ) : void
OnHandHoverEnd ( VRHand, hand ) : void

Private Methods

Method Description
LateDetach ( VRHand, hand ) : IEnumerator

Method Details

Awake() public method

public Awake ( ) : void
return void

HandAttachedUpdate() public method

public HandAttachedUpdate ( VRHand, hand ) : void
hand VRHand,
return void

HandHoverUpdate() public method

public HandHoverUpdate ( VRHand, hand ) : void
hand VRHand,
return void

OnAttachedToHand() public method

public OnAttachedToHand ( VRHand, hand ) : void
hand VRHand,
return void

OnDetachedFromHand() public method

public OnDetachedFromHand ( VRHand, hand ) : void
hand VRHand,
return void

OnHandFocusAcquired() public method

public OnHandFocusAcquired ( VRHand, hand ) : void
hand VRHand,
return void

OnHandFocusLost() public method

public OnHandFocusLost ( VRHand, hand ) : void
hand VRHand,
return void

OnHandHoverBegin() public method

public OnHandHoverBegin ( VRHand, hand ) : void
hand VRHand,
return void

OnHandHoverEnd() public method

public OnHandHoverEnd ( VRHand, hand ) : void
hand VRHand,
return void

Property Details

attached public_oe property

public bool attached
return bool