Property | Type | Description | |
---|---|---|---|
coeff_ConToFor | float | ||
coeff_DexToRef | float | ||
coeff_StrToDMG | float | ||
maxHPPossible | int | ||
maxMPPossible | int | ||
maxPcDMGReduction | float | ||
max_attacks_per_second | float | ||
rotationSpeed | float | ||
timeCostDivisor | float | ||
timeForNextAction | float | ||
timecost_perAction | float |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
Update ( ) : void | ||
attack ( AbstractEntity, enemy, Vector3 enemyPos ) : void | ||
lookAt ( Vector3 lookAtPos ) : void | ||
move ( ) : void | ||
onAttackReceived ( int baseDMG ) : void | ||
updateStats ( ) : void |
Method | Description | |
---|---|---|
EmulateAttackSpeed ( ) : void |
public attack ( AbstractEntity, enemy, Vector3 enemyPos ) : void | ||
enemy | AbstractEntity, | |
enemyPos | Vector3 | |
return | void |
public onAttackReceived ( int baseDMG ) : void | ||
baseDMG | int | |
return | void |