Property | Type | Description | |
---|---|---|---|
callBack | Action | ||
id | int | ||
isActive | bool | ||
last | float | ||
rate | float | ||
ticks | int | ||
ticksElapsed | int |
Method | Description | |
---|---|---|
Tick ( ) : void | ||
Timer ( int id_, float rate_, int ticks_, Action callback_ ) : UnityEngine |
public Timer ( int id_, float rate_, int ticks_, Action callback_ ) : UnityEngine | ||
id_ | int | |
rate_ | float | |
ticks_ | int | |
callback_ | Action | |
return | UnityEngine |