C# Class Throw, Lurk2015Testing

Inheritance: GameAction
Mostrar archivo Open project: gmuGADIG/Lurk2015Testing Class Usage Examples

Public Properties

Property Type Description
endColor Color
forceMult float
lanternBoost float
mask LayerMask
mat Material
maxVerts int
standardForce Vector2
startColor Color
timeSeg float

Public Methods

Method Description
Awake ( ) : void
FixedUpdate ( ) : void
MakeLineInvisable ( ) : void
MakeLineVisable ( ) : void
UpdateRotation ( ) : void
UpdateTrajectory ( ) : void

Private Methods

Method Description
drawLine ( ) : void
setupLine ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

MakeLineInvisable() public method

public MakeLineInvisable ( ) : void
return void

MakeLineVisable() public method

public MakeLineVisable ( ) : void
return void

UpdateRotation() public method

public UpdateRotation ( ) : void
return void

UpdateTrajectory() public method

public UpdateTrajectory ( ) : void
return void

Property Details

endColor public_oe property

public Color endColor
return Color

forceMult public_oe property

public float forceMult
return float

lanternBoost public_oe property

public float lanternBoost
return float

mask public_oe property

public LayerMask mask
return LayerMask

mat public_oe property

public Material mat
return Material

maxVerts public_oe property

public int maxVerts
return int

standardForce public_oe property

public Vector2 standardForce
return Vector2

startColor public_oe property

public Color startColor
return Color

timeSeg public_oe property

public float timeSeg
return float