Property | Type | Description | |
---|---|---|---|
cam | GameObject | ||
playButton | GameObject | ||
remains | GameObject | ||
sceneName | string | ||
target | Transform |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
Wait ( ) : void |
Method | Description | |
---|---|---|
WaitToDie ( float waitTime ) : IEnumerator |