Method | Description | |
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GenerateMesh ( float x, float y, string text, |
Method | Description | |
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GenerateSegs ( float x, float y, byte segs, int segs_start, int num_segs, bool vertical, |
public static GenerateMesh ( float x, float y, string text, |
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x | float | |
y | float | |
text | string | |
color | ||
vertexBuffer | List |
|
colorBuffer | List |
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return | void |