Property | Type | Description | |
---|---|---|---|
loseBox | GameObject | ||
winBox | GameObject |
Method | Description | |
---|---|---|
StartNewSpell ( string spellType = null ) : void | ||
StartSpell ( string spellType = null ) : void |
Method | Description | |
---|---|---|
EndGame ( ) : void | ||
GetNextSpellOrEndGame ( string spellType = null ) : void | ||
IsSpellOver ( Spell, spell ) : bool | ||
OnSpellOver ( SpellState state, Spell, spell ) : void | ||
ShowInstructions ( ) : void | ||
Start ( ) : void | ||
StopSpell ( Spell, spell ) : void | ||
WaitThenShowNextInstructions ( Spell, spell ) : IEnumerator |
public StartNewSpell ( string spellType = null ) : void | ||
spellType | string | |
return | void |
public StartSpell ( string spellType = null ) : void | ||
spellType | string | |
return | void |