Property | Type | Description | |
---|---|---|---|
badTargetPrefabs | List |
||
gameGravity | float | ||
gm | GameManager1, | ||
numSpawners | int | ||
spawnerPrefab | GameObject | ||
targetPrefabs | List |
||
timeToPlayer | float |
Method | Description | |
---|---|---|
GetNumSpawners ( ) : int | ||
GetTarget ( ) : GameObject | ||
LastTargetWasBad ( ) : bool | ||
SetBadTargetsPerRound ( int btpr ) : void | ||
SetSpawnsPerRound ( int spr ) : void | ||
Start ( ) : void | ||
ToggleSpawnerActivation ( bool active ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
GetBadTarget ( ) : GameObject |
public SetBadTargetsPerRound ( int btpr ) : void | ||
btpr | int | |
return | void |
public ToggleSpawnerActivation ( bool active ) : void | ||
active | bool | |
return | void |