Method | Description | |
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OnInspectorGUI ( ) : void |
Method | Description | |
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AttachRigidbody ( SkeletonUtilityBone, utilBone ) : void | ||
BoneSelectorContextMenu ( string current, List |
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CanCreateHingeChain ( ) : bool | ||
CreateHingeChain ( ) : void | ||
EvaluateFlags ( ) : void | ||
FlipX ( bool state ) : void | ||
OnEnable ( ) : void | ||
SpawnChildBoneSelected ( object obj ) : void | ||
SpawnOverride ( ) : void | ||
TargetBoneSelected ( object obj ) : void |