Method | Description | |
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DoAction ( ) : void |
This is like an update function
|
|
OnFinishedTurn ( ) : void | ||
OnStartTurn ( ) : void | ||
SimpleEnemyPlayer ( ) : System.Collections |
Method | Description | |
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OnSkillFinished ( ) : void |
public SimpleEnemyPlayer ( ) : System.Collections | ||
return | System.Collections |