Method | Description | |
---|---|---|
Render ( SVGGraphicsPath, _graphicsPath ) : void | ||
SVGPathSegArcRel ( float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, float x, float y ) : UnityEngine |
public Render ( SVGGraphicsPath, _graphicsPath ) : void | ||
_graphicsPath | SVGGraphicsPath, | |
return | void |
public SVGPathSegArcRel ( float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, float x, float y ) : UnityEngine | ||
r1 | float | |
r2 | float | |
angle | float | |
largeArcFlag | bool | |
sweepFlag | bool | |
x | float | |
y | float | |
return | UnityEngine |