Method | Description | |
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Create ( ) : void |
Add the Touchpad game object into the scene.
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OnDisable ( ) : void | ||
Update ( ) : void |
Method | Description | |
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HandleInput ( TouchState, state, Vector2 &move ) : void |
Determines if input was a click or swipe and sends message to all prescribers.
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HandleInputMouse ( Vector3 &move ) : void |