Method | Description | |
---|---|---|
BeginRead ( byte buffer, int offset, int count, AsyncCallback, callback, object state ) : IAsyncResult | ||
BeginWrite ( byte buffer, int offset, int count, AsyncCallback, callback, object state ) : IAsyncResult | ||
Close ( ) : void | ||
CreateObjRef ( Type requestedType ) : |
||
EndRead ( IAsyncResult asyncResult ) : int | ||
EndWrite ( IAsyncResult asyncResult ) : void | ||
Equals ( object obj ) : bool | ||
Flush ( ) : void | ||
GetHashCode ( ) : int | ||
InitializeLifetimeService ( ) : object | ||
Read ( byte buffer, int offset, int count ) : int | ||
ReadByte ( ) : int | ||
Seek ( long offset, System origin ) : long | ||
SetLength ( long value ) : void | ||
ToString ( ) : string | ||
UseWaitHandle ( ) : bool | ||
Write ( byte buffer, int offset, int count ) : void | ||
WriteByte ( byte value ) : void |
public BeginRead ( byte buffer, int offset, int count, AsyncCallback, callback, object state ) : IAsyncResult | ||
buffer | byte | |
offset | int | |
count | int | |
callback | AsyncCallback, | |
state | object | |
return | IAsyncResult |
public BeginWrite ( byte buffer, int offset, int count, AsyncCallback, callback, object state ) : IAsyncResult | ||
buffer | byte | |
offset | int | |
count | int | |
callback | AsyncCallback, | |
state | object | |
return | IAsyncResult |
public CreateObjRef ( Type requestedType ) : |
||
requestedType | Type | |
return |
public EndRead ( IAsyncResult asyncResult ) : int | ||
asyncResult | IAsyncResult | |
return | int |
public EndWrite ( IAsyncResult asyncResult ) : void | ||
asyncResult | IAsyncResult | |
return | void |
public InitializeLifetimeService ( ) : object | ||
return | object |
public Read ( byte buffer, int offset, int count ) : int | ||
buffer | byte | |
offset | int | |
count | int | |
return | int |
public Seek ( long offset, System origin ) : long | ||
offset | long | |
origin | System | |
return | long |
public Write ( byte buffer, int offset, int count ) : void | ||
buffer | byte | |
offset | int | |
count | int | |
return | void |