Property | Type | Description | |
---|---|---|---|
attackDamage | float | ||
knockbackModifier | float | ||
movementSpeed | int | ||
nextWaypointDistance | float | ||
path | Path, | ||
range | int | ||
tempPos | Vector3 |
Method | Description | |
---|---|---|
Cooldown ( ) : void | ||
FixedUpdate ( ) : void | ||
Hit ( ) : void | ||
OnCollisionStay ( Collision coll ) : void | ||
OnPathComplete ( Path, p ) : void | ||
SetupPath ( ) : void | ||
Start ( ) : void |
Method | Description | |
---|---|---|
StopMoving ( ) : void |
public OnCollisionStay ( Collision coll ) : void | ||
coll | Collision | |
return | void |