Property | Type | Description | |
---|---|---|---|
MassForeachElement | float | ||
RootColliderAlwaysOn | bool |
Method | Description | |
---|---|---|
Disassemble ( ) : void | ||
Explode ( float MinExplosionForce, float MaxExplosionForce ) : void | ||
Reassemble ( ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
FadeOutMeshRenderers ( ) : void | ||
TurnOnMeshRenderers ( ) : void | ||
WaitForFadeOut ( float duration ) : IEnumerator |
public Explode ( float MinExplosionForce, float MaxExplosionForce ) : void | ||
MinExplosionForce | float | |
MaxExplosionForce | float | |
return | void |